Club Ladder Rules Explained
Badminton ladders are designed to encourage friendly inter-club competition and to give everyone in the club a chance to play competitively. Although the rules vary from club to club, the basic premise involves listing players in a rough order of experience/skill level and then encouraging them to play against those ranked above them in order to climb the ladder.
Ladder Set-Up and Maintenance
The administrator/organizer is responsible for setting up, running and recording the games as well as ensuring that everybody has all the information necessary to be able to set up a game and challenge other players.
Each player's name is placed on the Ladder in a rough order of ability as determined by the organizer. The organizer has the discretion to demote absent players or remove them from the board if not active and is also responsible for making sure the table is kept up to date.
Rules of Challenging
Players may challenge up to two players above them. A challenge consists of one match with a best of 3 games policy. A player who has been challenged has two weeks in which to accept and play the challenge, unless he has already been challenged by another player he has yet to play, or has himself challenged another player and has yet to play. Other factors that may excuse the challenged player are that he/she has just beaten the challenger, or has accepted and won two consecutive challenges already. Other reasons for a failed challenge may be injury, holiday or the fact the two players cannot agree on a date or time for the match. Otherwise, if a player does not accept the challenge (other than for the reasons above), then they forfeit the game and the two players swap positions on the Ladder. New players may join the ladder at any time, but must start from the bottom of the ladder.
Outcome of the Game
After the completion of each challenge match the winner of the challenge must notify the organizer of the result. If the challenger has won, the players exchange places on the board. If the challenger has lost, positions remain unchanged.
Occasionally the organizer may introduce a "wild card" challenge. This means that a player currently on the ladder is drawn from the hat and may challenge any player on the board.
At the descretion of the organiser and club committee, a prize may be awarded to the player at the top of the ladder at the end of the season if funds allow.
People on the lower rungs of the ladder may challenge people who are up to two rungs higher than themselves.
Once challenged, the challengee (if there is such a word) has two weeks in which he/she must accept the challenge and play the game.
If the challengee does not accept the challenge then he/she automatically loses the game and swaps places with the challenger on the ladder..
If the challenger wins the match then he/she changes place with the loser. A match consistes of the best of three games.
The results of the match should be reported to the organizer as soon as possible.
Matches are to be organised and (if necessary) paid for by the players themselves. Some matches may be able to be accommodated towards the end of a regular club night if spare courts are available.
Players who have signed up for the contest will need to provide an email address and contact telephone number to the organiser so that matches/challenges may be arranged between the players. Prior to the start of the contest a list will be drawn up and distributed to all of the competitors. If you are on the ladder and do not have a contact list please ask the organiser for one.
If you are not on the ladder but would like to join the contest (even if the contest has already started) please contact the organizer and they will add you to the list.
|Womens Double||Mens Doubles|
|Ladies Singles||Mens Singles|